Hello. I’m Paul, and I’m currently tasked with creating various visual effects for our game. I’m always exploring the many facets of UDK as I continue my quest to become a fully fledged (and paid) environment artist for games. Once the effects are complete, I’m looking forward to modelling some cool assets for our underwater world. It’s a real privilege to be working with so many interesting people with such interesting work. Goooooooo DENVERS!